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assafkip/claude-video-editor

Beginner-friendly end-to-end video creator for HyperFrames. Use when the user says "make a video", "create a video", "new video", "build a video", "video from scratch", "I want to make a video", "help me create a video", or when someone who's never used HyperFrames before arrives with a concept, script, or rough idea and wants a finished MP4. Interviews the user in one pass, then builds the full video with mandatory preview and visual-verification gates.

Was ist claude-video-editor?

claude-video-editor is a Claude Code agent skill that beginner-friendly end-to-end video creator for HyperFrames. Use when the user says "make a video", "create a video", "new video", "build a video", "video from scratch", "I want to make a video", "help me create a video", or when someone who's never used HyperFrames before arrives with a concept, script, or rough idea and wants a finished MP4. Interviews the user in one pass, then builds the full video with mandatory preview and visual-verification gates.

Funktioniert mit✓Claude Code~Codex CLI~Cursor
npx skills add https://github.com/assafkip/claude-video-editor/tree/HEAD/skills/make-a-video

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Dokumentation

Make a Video — The Beginner-to-Finished-MP4 Skill

Two phases, eight sequential gates. Every gate produces a concrete artifact the next gate consumes. Don't skip gates.

When to use this skill — and when to hand off

Use this skill when:

  • The user is new to HyperFrames and starting from a concept, script, or outline
  • They want an end-to-end walkthrough, not framework reference material
  • They haven't decided on format yet

Hand off when:

  • The user pastes a URL and wants a video from that site → invoke /website-to-hyperframes
  • The user explicitly wants a 9:16 vertical talking-head with face-cam + scene overlays → run Gates 1–4 here, then invoke /short-form-video from Gate 5 onward
  • The user asks for framework rules, not a video → invoke /hyperframes

The two phases

  • Phase 1 — INTERVIEW (Gates 1–4): one conversational pass to gather everything before touching code. Intent, format, script, voice, style, assets, pacing. Synthesize into a BRIEF.md and wait for explicit approval.
  • Phase 2 — BUILD (Gates 5–8): scaffold → storyboard → compositions → lint → Studio preview → draft render → visual verification → MP4 preview → final render.

Gate 1 · Intent & format

Ask one question at a time via AskUserQuestion, multiple-choice where possible.

  1. What's this video for? (promo · social ad · launch teaser · product demo · tutorial · explainer · intro/outro card · other)
  2. Who's the audience? (open-ended)
  3. Target duration? (10–20s short · 20–45s promo · 45–90s explainer · 1.5–3 min lesson · custom)
  4. Aspect ratio? (16:9 1920×1080 · 9:16 1080×1920 · 1:1 1080×1080)
  5. Frame rate? (30 default · 60 for crisp UI · 24 cinematic)
  6. Platform / delivery constraints? (file size · deadline · where it'll play)

Gate: all six captured. If the answer is 9:16 + face-cam, plan to hand off to /short-form-video at Gate 5.

Full question bank: Read: references/interview-questions.md


Gate 2 · Script & voice

  1. Script source? (paste · outline → I'll draft · I'll record · TTS from text · no narration)
  2. If TTS: voice preference. Offer choices from npx hyperframes tts --help. Also capture pace.
  3. If face-cam: recording path · full-screen or corner placement · need transcription? (npx hyperframes transcribe <file> --model small.en --json)
  4. Captions? (off · hype · corporate · karaoke-word-by-word · minimal)

Gate: script captured (or drafted), audio plan captured, caption plan captured.


Gate 3 · Style intake

Before asking the user anything, inventory existing assets. Check <workspace-root>/assets/ and any project assets/ folder. Don't ask for what's already there.

Then ask progressively — they don't need answers to all of these:

  1. Style guide or brand doc? (paste/path · no)
  2. Color palette? (hex codes · none — use MOTION_PHILOSOPHY defaults)
  3. Fonts? (Google Fonts name(s) · file paths · none — use Inter + JetBrains Mono defaults)
  4. Logo file? (path · none — use text wordmark instead)
  5. Reference videos for vibe? (URLs/paths · none)
  6. Other assets? (screenshots · product photos · b-roll · music — list paths)
  7. MOTION_PHILOSOPHY aesthetic (black canvas · chrome type · perspective grid · whip transitions) or a different feel?
  8. Pacing? (kinetic 1–2s · balanced 2–3s · relaxed 3–5s)
  9. Music? (none · ambient pad 0.15 · music bed 0.4 · full 0.8 — file path if they have one)
  10. Outro / call-to-action text?

Never impose a brand on the user. Fall back to MOTION_PHILOSOPHY defaults only when they explicitly decline to supply a style.

Full style flow + MOTION_PHILOSOPHY defaults: Read: references/style-intake.md


Gate 4 · Brief synthesis (HARD-GATE before building)

  1. Read MOTION_PHILOSOPHY.md if it exists in the workspace root — mandatory if present. If missing, proceed with the defaults in references/style-intake.md and note the absence in the brief.
  2. Ask where projects live if it's not obvious:
    • If video-projects/ exists → use video-projects/<slug>/
    • Otherwise → ask the user
  3. Write <project-folder>/BRIEF.md:
    • slug · intent · audience · dimensions · fps · duration
    • script (full or outline)
    • voice choice · caption plan · face-cam plan
    • style profile: palette (hex), fonts, logo path, reference videos
    • pacing
    • asset inventory with paths
    • outro / CTA text
  4. Show the brief. WAIT for explicit approval. Don't proceed to Gate 5 without a clear "yes, build it."

Gate 5 · Scaffold & storyboard

Handoff check first

If the brief describes a 9:16 vertical talking-head with face-cam + scene overlays, invoke /short-form-video NOW and hand off the brief. Its 4-layer scaffold is purpose-built for that format.

Otherwise continue:

Scaffold

  1. mkdir <project-folder>
  2. If a sibling project with similar format exists, offer to copy its hyperframes.json + meta.json as a template. Otherwise from inside the folder: npx hyperframes init
  3. Edit meta.json with the user's slug, dimensions, fps.
  4. Copy supplied assets into <project-folder>/assets/.
  5. Create <project-folder>/assets/style-profile.md from Gate 3 — single source of truth for palette/fonts/logo.

Storyboard

Generate <project-folder>/STORYBOARD.md using the template in references/storyboard-template.md. Every beat gets:

Beat N — TITLE (start–end, duration) — Concept in one sentence
Visual elements: [each element, size, animation, timing]
Motion language: [kind of motion]
Eases used: [3–4 distinct GSAP eases]
Exit: [transition into next beat]
Audio: [VO line / SFX / music layer]

Top of file: a timing table with scene · start · duration · composition file.

Propose a rule-of-threes structure:

  • Act 1 (hook) ≈ 20% of duration
  • Act 2 (body) ≈ 55%
  • Act 3 (payoff + outro with 4–6 second hold) ≈ 25%

(MOTION_PHILOSOPHY §0 Law 9, §1.)

Map user intents → catalog blocks: Read: references/catalog-intent-map.md

Gate: show storyboard + timing table. Iterate until the user approves.


Gate 6 · Build compositions

Invoke /hyperframes for framework rules. This skill owns the scaffold and discipline; /hyperframes enforces the rules.

Scaffold every sub-composition

<div data-composition-id="scene-name" data-start="..." data-duration="...">
  <style>[data-composition-id="scene-name"] { /* scoped */ }</style>
  <!-- DOM -->
  <script>
    (function(){
      const SLOT_DURATION = ...;
      const tl = gsap.timeline({ paused: true });
      // ... tweens ...
      tl.to({}, { duration: SLOT_DURATION }, 0);   // anchor — MOTION_PHILOSOPHY Law 11
      window.__timelines["scene-name"] = tl;
    })();
  </script>
</div>

Full boilerplate + captions pattern + ambient-bg pattern: Read: references/composition-scaffold.md

Build rules

  • Ambient background on data-track-index="0" for the full composition duration.
  • Kinetic-type openers: per-word stagger 0.06–0.10s.
  • Captions as body-level siblings of the root composition in index.html, each with data-track-index ≥ 20. Never inside scene timelines (MOTION_PHILOSOPHY §3.13).
  • Catalog blocks installed via npx hyperframes add <name>. Immediately scope the block's CSS to [data-composition-id="..."] — catalog blocks ship with html, body { ... } rules that bleed into the parent document when loaded as sub-compositions.
  • Vertical + face-cam: wrap native 1920×1080 face in a transform (translate + scale) for bottom-half or full-screen mode. (If you end up here instead of /short-form-video, strongly consider the handoff.)
  • Apply ONLY what the user supplied. Their palette, their fonts, their logo. Don't inject anything else. If they chose MOTION_PHILOSOPHY defaults, pull the palette + font pair from references/style-intake.md.

Determinism

No Math.random(), no Date.now(), no render-time fetch(). Use seeded PRNGs or harmonic-sin hashes (MOTION_PHILOSOPHY §3.10).


Gate 7 · Lint → Studio preview (PREVIEW GATE 1 — MANDATORY)

  1. npx hyperframes lint — fix all errors, triage warnings.
  2. npx hyperframes preview in the background.
  3. Wait for "Studio running" on http://localhost:3002.
  4. Hand the user the URL plus individual composition URLs (http://localhost:3002/?comp=<id>). If the project has WebGL shader blocks, lead with the individual URLs — software WebGL fallback can stall the master composition.
  5. WAIT for explicit "looks good, render a draft" before proceeding. Silence is not approval.

Hot reload is on — edits show up live.


Gate 8 · Draft render → visual verification → MP4 preview → final

Draft render

npx hyperframes render --quality draft --output renders/<slug>-draft.mp4

Visual verification (MANDATORY before delivery)

Lint passing ≠ design working. Extract frames and view them.

  1. mkdir -p renders/frames
  2. For every beat hero moment AND every transition:
    ffmpeg -y -ss <t> -i renders/<slug>-draft.mp4 -frames:v 1 -q:v 2 renders/frames/t<t>.png
    
  3. Call the Read tool on every PNG. The Read tool loads the image into context — don't just list filenames.
  4. Confirm per frame: no cropped faces, correct face-mode per scene, text readable and on-palette, no overflow, transitions land on intended words, no blank frames.
  5. If anything's wrong: fix → re-render → re-verify. Never ship a broken draft.

MP4 preview (PREVIEW GATE 2 — MANDATORY)

npx serve renders -p 8080 -n

Do NOT use Python's http.server — it doesn't support HTTP Range requests, so scrubbing breaks.

Hand the user http://localhost:8080/<slug>-draft.mp4. WAIT for explicit sign-off on playback and audio sync.

Final render

npx hyperframes render --quality standard --output renders/<slug>-final.mp4

Report the output path. Done.

Full preflight + pre-delivery checklist: Read: references/build-checklist.md


Non-negotiables (load-bearing — do not soften)

  • DO NOT skip PREVIEW GATE 1 (Studio) or PREVIEW GATE 2 (rendered MP4). Two gates per build, always.
  • DO NOT claim a render is done until frames have been extracted AND Read via the Read tool.
  • DO NOT build anywhere but inside a dedicated project folder. Never put index.html at the workspace root.
  • DO NOT ask the user for assets before inventorying their workspace.
  • DO NOT skip the tl.to({}, { duration: SLOT_DURATION }, 0) anchor tween at the end of every sub-composition timeline. MOTION_PHILOSOPHY Law 11.
  • DO NOT use Math.random() / Date.now() inside render logic. Seeded hashes only.
  • DO NOT add class="clip" to <video> tags. It breaks them.
  • DO NOT impose a brand on the user. Ask first; fall back to MOTION_PHILOSOPHY defaults only when they explicitly decline.

References

  • references/interview-questions.md — full question bank by Gate
  • references/style-intake.md — style interview + MOTION_PHILOSOPHY defaults
  • references/catalog-intent-map.md — "user says X → install Y"
  • references/storyboard-template.md — beat-by-beat template + worked example
  • references/composition-scaffold.md — scoped-styles + IIFE GSAP boilerplate
  • references/build-checklist.md — preflight + pre-delivery gates

External (workspace-level):

  • MOTION_PHILOSOPHY.md — the one external reference this skill assumes exists. Aesthetic baseline. Fallback lives in references/style-intake.md if the file is missing.

Related skills

  • /hyperframes — framework rules, invoke at Gate 6
  • /hyperframes-cli — init · lint · preview · render · transcribe · tts
  • /hyperframes-registry — installing catalog blocks
  • /gsap — GSAP animation reference
  • /short-form-video — hand off at Gate 5 for 9:16 talking-head format
  • /website-to-hyperframes — hand off at Gate 1 if the starting input is a URL

Individual skills in this repo

This repo contains 9 individual skills — each has its own dedicated page.

assafkip/claude-video-editor

Build videos from stills when there is nothing to cut — narration first (ElevenLabs v3 with audio tags), then still keyframes from ANY source (AI image tools, screenshots, photos, HyperFrames-rendered HTML), animated deterministically with the animate-stills recipe (HyperFrames camera moves + GSAP atmosphere). Use when the user wants an explainer, documentary-style video, or any video built from generated or collected visuals instead of recorded footage.

assafkip/claude-video-editor

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

assafkip/claude-video-editor

HyperFrames CLI tool — hyperframes init, lint, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting or validating compositions, previewing in the studio, rendering to video, transcribing audio, generating TTS, or troubleshooting the HyperFrames environment.

assafkip/claude-video-editor

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.

assafkip/claude-video-editor

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.

assafkip/claude-video-editor

Build and iterate short-form vertical (9:16) videos in Hyperframes — TikTok/Reels/Shorts style. Use when Nate says "short-form video", "vertical video", "TikTok/Reels/Shorts", "make a short", "talking-head + motion graphics", or when the target is a 1080x1920 composition with face video + synced scene overlays + karaoke captions. Encodes the full May Shorts 19 playbook: face-mode choreography, audio-synced scene timing, karaoke captions, and the 10-rule quality checklist.

assafkip/claude-video-editor

Edit any video by conversation — the orchestrator for the bundled video pipeline. Use when the user wants to edit, cut, caption, grade, or add motion graphics to footage; drops a folder of clips and says "edit this"; or asks to make a promo/teaser/tutorial/short. Routes to video-use (the cut engine) and HyperFrames (motion-graphics overlays), with a motion-craft library for taste.

assafkip/claude-video-editor

Production pipeline for mathematical and technical animations using Manim Community Edition. Creates 3Blue1Brown-style explainer videos, algorithm visualizations, equation derivations, architecture diagrams, and data stories. Use when users request: animated explanations, math animations, concept visualizations, algorithm walkthroughs, technical explainers, 3Blue1Brown style videos, or any programmatic animation with geometric/mathematical content.

assafkip/claude-video-editor

Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use.

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