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hashgraph-online/awesome-codex-plugins

Use when the user's video is on disk - VidSeeds MCP probe, frame/clip extraction, ffmpeg recipes, precision trim, and midroll analysis. Hosted tools return commands/recipes to run locally; media stays on the user's machine.

Was ist awesome-codex-plugins?

awesome-codex-plugins is a Codex agent skill that use when the user's video is on disk - VidSeeds MCP probe, frame/clip extraction, ffmpeg recipes, precision trim, and midroll analysis. Hosted tools return commands/recipes to run locally; media stays on the user's machine.

Funktioniert mit~Claude Code✓Codex CLI~Cursor
npx skills add https://github.com/hashgraph-online/awesome-codex-plugins/tree/HEAD/plugins/CarrotGamesStudios/vidseeds-mcp/skills/vidseeds-local-video

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Dokumentation

Local video media (MCP)

VidSeeds.ai follows client-first media: the hosted MCP server does not read files from the user's computer. Tools return recipes (ffmpeg/ffprobe commands) or accept base64 frames the agent extracted locally.

Probe a file

  • vidseeds_probe_local_video - duration, resolution, codecs; use before trim or thumbnail frame picks.

Frames and clips

GoalTool
Still frames for thumbnailsvidseeds_extract_video_frames
Short clip for contextvidseeds_extract_video_clip
Generic transcode recipevidseeds_transcode_format_recipe
Media helper commandsvidseeds_get_local_media_recipe

Run returned shell commands on the user's machine (requires ffmpeg/ffprobe installed). Pass results back into thumbnail tools as frames on vidseeds_generate_thumbnail when needed.

Precision trim

  1. vidseeds_analyze_precision_trim - suggested cut points, segment catalog, seed cost preview.
  2. vidseeds_plan_precision_trim - AI edit plan (CritiquePlan) with genre-aware processing.
  3. vidseeds_execute_precision_trim - export recipe/commands for local ffmpeg.

V3 Genre-Aware Processing (2026-06-27)

Precision Trim V3 adds genre classification + soundscape analysis + motion profile + hook detection + semantic boundaries as parallel client-side signals. These are passed as optional metadata in vidseeds_analyze_precision_trim / vidseeds_plan_precision_trim inputs:

  • detectedGenre - overrides automatic genre detection (speech_driven, action_dynamic, ambient_relax, visual_primary, mixed_narrative, tutorial)
  • soundscape - spectral classification from PCM (silence/speech/music/ambient/noise)
  • motionProfile - frame-by-frame pixel diff analysis (static/slow/action/scene_change)

How it affects plans:

  • ambient_relax: high silence tolerance (15s+), preserves zero-word scenes, < 20% cut ratio
  • action_dynamic: aggressive pause trimming (500ms+), up to 40% cut ratio
  • speech_driven: cut at semantic boundaries, moderate trimming
  • visual_primary: preserves scenes without speech, cut only on true silence
  • mixed_narrative: uses all signals - only cuts when multiple agree
  • tutorial: precision trimming, no speed around instructions

Midroll placement

  • vidseeds_analyze_midroll_opportunities - suggested mid-roll times from transcript/context (analysis only; user edits in their editor).

Thumbnails from local file

Prefer the vidseeds-local stdio MCP tool vidseeds_generate_thumbnail_from_video when the whole pipeline should run on-disk (see vidseeds-thumbnails).

YouTube-hosted source (not local path)

  • vidseeds_get_youtube_video_transcript, vidseeds_get_youtube_video_captions - text from YouTube without downloading video to the server.

Do not

  • Expect hosted tools to accept arbitrary filesystem paths for upload/processing.
  • Re-run probe/extract in a loop - cache probe results for the session.

Individual skills in this repo

This repo contains 6 individual skills — each has its own dedicated page.

hashgraph-online/awesome-codex-plugins

Use whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon. Loads first; routes to the right path (MCP intent tool, MCP atomic passthrough, or sub-agent delegation) and prevents the agent from bypassing the harness.

hashgraph-online/awesome-codex-plugins

Show or change the Cassette editing model and thinking level for the current media session. Invoke only when the user explicitly asks for the model picker, wants to inspect the current Cassette model, or requests a model/thinking change.

hashgraph-online/awesome-codex-plugins

Edit, trim, cut, caption, subtitle, reframe, combine, add background music to, or export video, audio, and image files through Cassette. Use this skill whenever the user asks to change, preview, or render a media file in the project — even if they never say "Cassette" or name a tool — for example "trim the intro off demo.mp4", "add subtitles to this clip", "make me a 30-second cut with music", "why is there dead air at the start". Drives the local Oh My Cassette stdio MCP tools in Codex or Claude as one multi-turn conversation with the Cassette agent, with per-turn timeline previews, guided questions, and rendering only on explicit export.

hashgraph-online/awesome-codex-plugins

Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.

hashgraph-online/awesome-codex-plugins

Best practices for Remotion - Video creation in React. 29 domain-specific rules covering 3D, animations, audio, captions, charts, transitions, and more.

hashgraph-online/awesome-codex-plugins

Use when building, reviewing, or refactoring a Remotion project, especially parameterized launch or demo videos with shared props schemas, calculateMetadata, Sequence and Series timing, multiple aspect ratios, terminal or footage layers, and render scripts. Prefer official Remotion docs or MCP for API details because package behavior may change.

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