Coding & Development

port-a-mod

github.com

Port an existing mod to a newer game version or another mod loader while keeping its behaviour, values and quirks. Typical cases are an old Forge 1.7.10 or 1.12 Minecraft mod moving to modern Fabric or NeoForge, a Skyrim LE plugin moving to SE/AE, or a tModLoader 1.3 mod moving to 1.4. It covers pinning one source version, a private decompiled reference, an adaptation matrix, extracting the mod

$ npx skills add rehan-remade/universal-modder
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mashup-mods

github.com

Build cross-game mashups and total conversions, the

$ npx skills add rehan-remade/universal-modder
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game-automation

github.com

Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe capture), clicking and typing into menus, holding keys, relative mouse, crash-reporter cleanup, killing by PID, reading logs, scripted test scenes, and an in-game JSON bridge that lets an agent observe and act. Windows-first (also from WSL), with notes for Linux and macOS. Use when a mod must be verified in game, when navigating menus automatically, or when building a repeatable test or demo scene.

$ npx skills add rehan-remade/universal-modder
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game-research-websearch

github.com

Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub code/repo search, Nexus/Steam Workshop/Thunderstore APIs, Reddit JSON, YouTube transcripts, plus archive snapshots as evidence. Use when starting work on a game (

$ npx skills add rehan-remade/universal-modder
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game-recon

github.com

Figure out how a specific installed game can be modded, before writing any mod code. Covers where it

$ npx skills add rehan-remade/universal-modder
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fal-assets

github.com

Generate game assets with fal (fal.ai) through the fal MCP server, the `um fal` CLI (REST) or `fal api`. Covers sprites and icons with transparent backgrounds, consistent variants and animation frames, pixel art, seamless textures, PBR material maps, image-to-3D models, remeshing, auto-rigging, sound effects, music, voice lines, and trailer or cutscene video. Use whenever a mod needs new art, audio or 3D models, or the user mentions fal, generating sprites, textures, models, SFX or music for a game.

$ npx skills add rehan-remade/universal-modder
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asset-pipeline

github.com

Turn generated or hand-made art into exactly what a game engine loads. Covers sprite cutout, trim and nearest-neighbour fitting to frame sizes, pixelation to a palette, sprite sheets and strips, player/team-colour masks, seamless textures, and rendering a 3D model into sprite frames from the game

$ npx skills add rehan-remade/universal-modder
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trailofbits/skills

★ 6.1kgithub.com

Trail of Bits security skills: CodeQL, Semgrep, auditing, vuln detection.

$ npx skills add trailofbits/skills
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web-design-guidelines

★ 29.1kgithub.com

Review UI code for Web Interface Guidelines compliance. Use when asked to

$ npx skills add vercel-labs/agent-skills
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vercel-optimize

★ 29.1kgithub.com

Use for Vercel cost and performance optimization on deployed projects, especially Next.js, SvelteKit, Nuxt, and limited Astro apps. Collect Vercel metrics, usage, project config, and code scan results first; investigate only metric-backed candidates; produce ranked recommendations grounded in verified files and version-aware Vercel/framework docs. Trigger for Vercel bill reduction, slow or expensive routes, caching opportunities, Function Invocations, Build Minutes, Fast Data Transfer, Core Web Vitals, Bot Management, Fluid compute, or cost breakdown requests.

$ npx skills add vercel-labs/agent-skills
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writing-guidelines

★ 29.1kgithub.com

Review docs/prose for Writing Guidelines compliance. Use when asked to

$ npx skills add vercel-labs/agent-skills
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vercel-cli-with-tokens

★ 29.1kgithub.com

Deploy and manage projects on Vercel using token-based authentication. Use when working with Vercel CLI using access tokens rather than interactive login — e.g.

$ npx skills add vercel-labs/agent-skills
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vercel-react-best-practices

github.com

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

$ npx skills add vercel-labs/agent-skills
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deploy-to-vercel

★ 29.1kgithub.com

Deploy applications and websites to Vercel. Use when the user requests deployment actions like

$ npx skills add vercel-labs/agent-skills
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vercel-react-native-skills

github.com

React Native and Expo best practices for building performant mobile apps. Use

$ npx skills add vercel-labs/agent-skills
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vercel-composition-patterns

github.com

React composition patterns that scale. Use when refactoring components with

$ npx skills add vercel-labs/agent-skills
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wshobson/agents

★ 38.0kgithub.com

Marketplace of expert agents and skills for Claude Code.

$ npx skills add wshobson/agents
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mattpocock/skills

★ 174.3kgithub.com

Matt Pocock's engineering skills straight from his .agents directory.

$ npx skills add mattpocock/skills
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xlsx

★ 154.8kgithub.com

Use this skill any time a spreadsheet file is the primary input or output. This means any task where the user wants to: open, read, edit, or fix an existing .xlsx, .xlsm, .xltx, .csv, or .tsv file (e.g., adding columns, computing formulas, formatting, charting, cleaning messy data); create a new spreadsheet from scratch or from other data sources; or convert between tabular file formats. Trigger especially when the user references a spreadsheet file by name or path — even casually (like \

$ npx skills add anthropics/skills
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web-artifacts-builder

★ 154.8kgithub.com

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

$ npx skills add anthropics/skills
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skill-creator

★ 154.8kgithub.com

Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill

$ npx skills add anthropics/skills
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theme-factory

★ 154.8kgithub.com

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

$ npx skills add anthropics/skills
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webapp-testing

★ 154.8kgithub.com

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

$ npx skills add anthropics/skills
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slack-gif-creator

★ 154.8kgithub.com

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like

$ npx skills add anthropics/skills
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